brings me back to playing nethack with a mix of the sims
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Had fun playing this! On my first play through I built it in 26 days, so it might be a bit simple (since it is a jam game this is fine), but the color changing ascii art is very successful and the day/night gameplay cycle has a really nice tempo to it.
(Really looking forward to Stone Story RPG btw!)
Really impressive, but is unity too heavy-weight for this?
It's a trade off. Unity has overhead but you can easily publish to any platform. That said, the file size for Pyramid Builder could be much smaller if I spent the time pruning. This game was done in 3 days!
Beat it in 24 days! Don't think I'll ever top that :D