this is way too cool
A downloadable game for Windows, macOS, and Linux
Guide workers through Farming, Unloading cargo and Pushing gigantic stones to build a mighty Pyramid, in pure ASCII delight!
Pyramid Builder is a God simulation game where you grow a civilization, strengthen your delivery fleet and bask in the awesomeness of an innovative art style.
Can you complete the Pyramid in less than 30 days?
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I would like to hear more about development. How did you do this. Great work!
Cute, I like it, even though the only gameplay is making sure to build everything as close together as possible.
Thanks for playing. I've decided to pick up this project and make a full game after I'm done with Stone Story RPG. Should be really interesting to work on.
You should add some enemies to the game, like raiders trying to steal your food, kill your people, and vandalize your pyramid. I think that would give a decent challenge to where the player has to train warriors to defend and infiltrate raider camps to convert them to slaves (aka your population)
I feel that it would bring more of a challenge to the game and (possibly) improve it
I really enjoyed this game and i hope it grows in the future.
Keep pushing on!
Thanks for playing and for the ideas. I've decided to pick up this project and make a full game after I'm done with Stone Story RPG. Should be really interesting to work on.
Only watched video
I really like the art design, but it doesn't look like there's much to do other than "build in this order or better by x time". Even one choice of "you can build farms for low income easily, or you can process the grain for high income that must be balanced with farms" would make this a lot more interesting.
I like the idea of processing the grain. Thanks. This game was made in about 60 hours. I've decided to pick up the project and do a full game after I'm done with Stone Story RPG.
Amazing Game! What engine was used to make it?
Hey, this is an awesome game! I wanted to ask, which font did you use for this?
brings me back to playing nethack with a mix of the sims
Had fun playing this! On my first play through I built it in 26 days, so it might be a bit simple (since it is a jam game this is fine), but the color changing ascii art is very successful and the day/night gameplay cycle has a really nice tempo to it.
(Really looking forward to Stone Story RPG btw!)
Really impressive, but is unity too heavy-weight for this?
It's a trade off. Unity has overhead but you can easily publish to any platform. That said, the file size for Pyramid Builder could be much smaller if I spent the time pruning. This game was done in 3 days!
Beat it in 24 days! Don't think I'll ever top that :D