A downloadable game for Windows, macOS, and Linux

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Guide workers through Farming, Unloading cargo and Pushing gigantic stones to build a mighty Pyramid, in pure ASCII delight!

Pyramid Builder is a God simulation game where you grow a civilization, strengthen your delivery fleet and bask in the awesomeness of an innovative art style.

Can you complete the Pyramid in less than 30 days?

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Click download now to get access to the following files:

pyramid_builder_win.zip 31 MB
pyramid_builder_osx.zip 32 MB
pyramid_builder_linux.zip 44 MB

Comments

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I would like to hear more about development. How did you do this. Great work!

Cute, I like it, even though the only gameplay is making sure to build everything as close together as possible.

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You should add some enemies to the game, like raiders trying to steal your food, kill your people, and vandalize your pyramid. I think that would give a decent challenge to where the player has to train warriors to defend and infiltrate raider camps to convert them to slaves (aka your population)

I feel that it would bring more of a challenge to the game and (possibly) improve it
I really enjoyed this game and i hope it grows in the future.

Keep pushing on!

Only watched video

I really like the art design, but it doesn't look like there's much to do other than "build in this order or better by x time". Even one choice of "you can build farms for low income easily, or you can process the grain for high income that must be balanced with farms" would make this a lot more interesting.

Amazing Game! What engine was used to make it?

Unity3D in C#.
It leverages my Stone Story RPG input/output systems.

Hey, this is an awesome game! I wanted to ask, which font did you use for this?

Hi VexPol, thanks for playing! This is a custom ASCII font made for Stone Story RPG. Created by me and @chriswearly

brings me back to playing nethack with a mix of the sims

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Strangely hypnotic.

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Had fun playing this! On my first play through I built it in 26 days, so it might be a bit simple (since it is a jam game this is fine), but the color changing ascii art is very successful and the day/night gameplay cycle has a really nice tempo to it.

(Really looking forward to Stone Story RPG btw!)

(1 edit)

Great result. Thanks for playing!

Really impressive, but is unity too heavy-weight for this?

(1 edit)

It's a trade off. Unity has overhead but you can easily publish to any platform. That said, the file size for Pyramid Builder could be much smaller if I spent the time pruning. This game was done in 3 days!

Beat it in 24 days! Don't think I'll ever top that :D